Terra Meadows
by AAA
A continuation of my work on "Farming With Joe" (I renamed it to Terra Meadows) REVIEWERS: I SUBMITTED THIS TO MIDNIGHT, PLEASE CHECK FOR ANY DEDUCTIONS NECESSARY. 50/59 hours (approved/total) was submitted to Midnight, please check the timeframes because there is some overlap but not all between Midnight and this event. Changes since Midnight is below Controls. About: Fun farming game where you see totally not weird and creepy things in town. You play as the main character, Joey, in his mission to explore his hometown and reignite the family passion in farming. Raise $100 in game to impress your father! Adventure through town to discover its pasts and secrets, and DO NOT EVER GO INTO THE CORNER OF THE MAP OR TYPE A STRANGE COMBINATIONS OF ARROW KEYS AND LETTERS. I REPEAT. DO NOT. You do not ever want to see IT. Controls: WASD - move Space - jump E - interact Q - Inventory Changes Since Midnight: Completely new map! An entire town Factory :debug_steam_happy: placeholder blocks for my 3d modeling disability Game interactions (like going back and forth between exploring and interacting and talking to Joe about it) Start menu, Introduction, Ending, Epilogue Fixed planting issues from Midnight version Basically it's like an actual game with a storyline instead of a demo testing its functionality, you can always check the git commits for further details! (Final Midnight commit is named "AAAA ACTUAL FINAL" and first Hack Club The Game commit is named "Trying to Debug issues") More on GitHub README.md!! Let me know if you experience any game-breaking bugs or unnatural bright pink textures. I have not found any but I also have not playtested the web build 3 times yet. Also yes I am aware that there is grass in the houses. It was a mistake that turned into an intentional detail. Also Also yes yes I am aware that SETTINGS do not exist. I don't know who even cares about SETTINGS in games anyway, plus I think it's funny. Shop Lady says, "I AM GOD" and that is your quote of the day, thanks very much.
Extra info
2026-05-03T16:25:19.542Z
Approved at 2026-05-04T21:15:37.835Z
User submitted
91h 9m
Reviewer approved
91h 9m
Hackatime projects: [320]
Raw project json
{
"aasm_state": "approved",
"ai_declaration": "Used AI to explain the overall logic of modeling-related or debugging-related processes such as making a 3D house, but never asking it to code and never giving it code either. ",
"approved_at": "2026-05-04T21:15:37.835Z",
"approved_seconds": 328179,
"created_at": "2026-04-15T14:51:03.371Z",
"demo_link": "https://secondsis.itch.io/terra-meadows",
"desc": "A continuation of my work on \"Farming With Joe\" (I renamed it to Terra Meadows)\r\nREVIEWERS: I SUBMITTED THIS TO MIDNIGHT, PLEASE CHECK FOR ANY DEDUCTIONS NECESSARY. 50/59 hours (approved/total) was submitted to Midnight, please check the timeframes because there is some overlap but not all between Midnight and this event. Changes since Midnight is below Controls.\r\n\r\nAbout: \r\nFun farming game where you see totally not weird and creepy things in town. You play as the main character, Joey, in his mission to explore his hometown and reignite the family passion in farming. Raise $100 in game to impress your father! Adventure through town to discover its pasts and secrets, and DO NOT EVER GO INTO THE CORNER OF THE MAP OR TYPE A STRANGE COMBINATIONS OF ARROW KEYS AND LETTERS. I REPEAT. DO NOT. You do not ever want to see IT. \r\n\r\nControls: \r\nWASD - move\r\nSpace - jump\r\nE - interact\r\nQ - Inventory\r\n\r\nChanges Since Midnight: \r\nCompletely new map!\r\nAn entire town\r\nFactory\r\n:debug_steam_happy: placeholder blocks for my 3d modeling disability\r\nGame interactions (like going back and forth between exploring and interacting and talking to Joe about it)\r\nStart menu, Introduction, Ending, Epilogue\r\nFixed planting issues from Midnight version\r\nBasically it\u0027s like an actual game with a storyline instead of a demo testing its functionality, you can always check the git commits for further details! (Final Midnight commit is named \"AAAA ACTUAL FINAL\" and first Hack Club The Game commit is named \"Trying to Debug issues\")\r\n\r\nMore on GitHub README.md!!\r\nLet me know if you experience any game-breaking bugs or unnatural bright pink textures. I have not found any but I also have not playtested the web build 3 times yet. \r\nAlso yes I am aware that there is grass in the houses. It was a mistake that turned into an intentional detail. \r\nAlso Also yes yes I am aware that SETTINGS do not exist. I don\u0027t know who even cares about SETTINGS in games anyway, plus I think it\u0027s funny. \r\nShop Lady says, \"I AM GOD\" and that is your quote of the day, thanks very much. ",
"hackatime_projects": [
320
],
"high_quality": true,
"id": 1677,
"real_approved_seconds": 112176,
"rejected_at": null,
"repo_link": "https://github.com/secondsis/G4C-Game",
"reported_seconds": 328179,
"screenshot": "https://r2.hctg.gallery.karimeltaib.com/1677.png",
"status": "Approved on 2026-05-04",
"submitted_at": "2026-05-03T16:25:19.542Z",
"tags": [
5
],
"title": "Terra Meadows",
"total_seconds": null,
"unread_notification_count": 0,
"updated_at": "2026-05-04T21:15:39.710Z",
"user_id": 41,
"username": "AAA",
"ysws": null
}